The best Tekken 8 data tools on the web. Some power this site directly; others are reference sites or community projects worth knowing. Labeled by what they actually are.
Open frame data for all characters, updated within days of each patch. This is the source behind our Frame Data page. Also has guides, cheat sheets, and combo notes.
Slick frame-data database where you can watch every move frame-by-frame on video. No public API, so we link it rather than pull from it — but excellent for studying move animations.
The community wiki that much of the frame data ultimately traces back to. Deep dives on every character, mechanics explanations, and combo theory. The upstream source.
Player profiles, leaderboards, rank distribution, and meta stats. Powers our Player Lookup through their API. Their own site goes even deeper — character matchup stats, win rates by rank, and more.
Glicko-2 ratings and online ranked statistics, built from a massive replay database (580M+ games). Its API is a bulk replay feed — great for global meta analysis, not single-player lookup.
The open-source code behind TekkenDocs. Built with Remix. Worth a look if you ever want to understand how the frame-data pipeline works.
Python project that pulls match data from the Wavu Wank firehose and generates rank-distribution and character win-rate charts. Research code — run it yourself to crunch your own stats.
Another replay downloader/analyzer — saves replays to CSV or SQLite for custom queries (win rate by rank, by character, etc.). For when you want to dig into the raw numbers yourself.
To pull data into this site automatically, a source needs a clean public API that returns structured data. TekkenDocs and EWGF have that. Okizeme and Wavu Wiki render their data in ways that can't be cleanly fetched, and the GitHub tools are offline programs — so those we link to instead. Honest about what connects and what doesn't.